⤷ Load bitmap from resource DLL

First of all, you should load the library with LoadLibrary function. And for loading bitmap from this library use LoadFromResourceName function.
There is a 'BITMAP3' section which contents a bitmap file in the resource file.

procedure TForm1.Button1Click(Sender: TObject);
var
  LibHandle: THandle;
  Bitmap: Tbitmap;
begin
  LibHandle:=Loadlibrary('MyDLL.dll');
  try
    if LibHandle<>0 then
    begin
      Bitmap:=TBitmap.Create;
      Bitmap.LoadFromResourceName(LibHandle,'BITMAP3');
      Image1.Canvas.Draw(0,0,Bitmap);
    end;
  finally
    Bitmap.Free;
  end;
end;
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